Archive for the ‘Social Media’ Category

Open Social Media Framework for Museums

Wednesday, December 9th, 2009

socialmediaandmuseums

On Monday I spoke at the Museums Association Social Media, which was an interesting event with a lot of institutions sharing what they are doing with across a whole range of social media platforms.

One surprise to me was that most organisations said they were approaching social media on a project by project basis, though all said that they intended to create a more strategic plan over the coming months. In reaction to this I suggested that we try and create some kind of open source resource to help museums to do this, and yesterday we set up a WIKI to allow people to contribute to what we have called an Open Social Media Framework for Museums.

A few people have started to add content to this, and I’d invite anyone interested to get involved.

10 steps to supercharge your Museums Facebook page

Wednesday, December 9th, 2009

With over 350 million active users worldwide, Facebook is the most popular social network on the globe. With such a large audience looking at Facebook, it isn’t surprising that many museums have chosen to set up pages on the website to try and promote themselves to the audiences using this social network.

Personally I haven’t really been impressed by the way that most institutions are using Facebook. The content they choose to post is often unimaginative and few organisations seem to realise the amount of work needed to create a successful relationship with audiences on this site.

A few museums are making good use of Facebook, and the following ten points are things which I think these institutions are doing to make the social network work for them.

1. Have a fan page not a group
Facebook allows you to set up two kinds of pages for your museum, either a group or a fan page. While the difference between the two may not seems obvious until you join the website, a museum will be better served by a fan page.

To view a group you need to become a member of Facebook, but anyone can view a fan page without logging into the website. This makes a museum choosing to set up a fan page more visible than one choosing to set up a group. 

Secondly, if you send out any invitations or emails from a group, they actually come from the administrator of that group (complete with your picture), rather than the museum. If you instead choose to use a fan page then whatever you send to your fans will come from the museum.

Thirdly, a group is limited to 5,000 people whilst a fan page can have as many fans as you like.

2. Write in a conversational style
Facebook is a person to person network and you need to write your ‘copy’ accordingly. Be friendly, be down to earth and avoid blatant sales messages.

conversational_style

You should measure your success partly by how many people respond to what you’re saying. If you look down your posts and nobody has been interested enough to reply, then it’s time to think again.

3. Have conversations
Part of taking your organisation into a person to person network is having conversations. Be prepared to answer questions and make sure that you are seen to be making an effort to get involved in the community, not just talk at it.

ntw_conversation

I think the example above from the National Theatre Wales is a great example of an organisation answering a question from one of it’s fans. After all who will want to post something on your fan page if noone is listening?

4. Ask your Facebook community to send you pictures
This could be pictures of an event, an exhibition or a special preview.

flickr_crowd_sourced_photos

This post from the British Museum struck me as being really good. It advertises the museums day of the dead activities brilliantly by asking it’s audiences to send them pictures.

5. Post videos of behind the scenes
Not every venue has exclusive Tim Burton interview’s (see MoMA screengrab below) but lots of museums and galleries will have video which features in exhibitions or behind the scenes footage which could be shared with audiences on Facebook.

moma_tim_burton

This doesn’t need to be cinema quality, it just needs to tell an interesting story. Watch the number of people commenting and saying they like what you post to give you a guide to what kind of thing they respond to.

6. Have a competition

competition

Having a competition which requires your audience to visit your museum or gallery makes a lot of sense to me. Any kind of exclusive Facebook based competition can make your followers feel special and create a positive buzz around your Facebook activity.

7. Ask your audiences to get involved.

call_for_volunteers

If you’re looking for people to get involved in an exhibition, or just looking for volunteers, then your Facebook community is a great place to spread the word.

8. Give something to your fans
Nothing will make your fans feel special as giving them something for supporting you. This could be a special event for Facebook fans, or it could be a discount code or voucher for your museum shop.

9. Ask your audiences for input

ntw_guidelines_facebook

The National Theatre Wales puts documents that you’d normally expect to stay in the boardroom onto Facebook for people to look at and comment on. What a fantastic example of an open organisation.

10. Be led by your community and monitor success
One of the great things about Facebook is that it is very clear when your community like something. This can be seen through them indicating this under a post, by the number of comments that you are getting and can be measured by the number of hits your main website is getting from Facebook.

Constantly monitor your success, not in the number of fans you have on Facebook, but by how engaged you are with them.

Through the stats on your website, you should monitor how many visitors come from Facebook and what they do when they get to your website.

Kom je ook?3

Saturday, November 28th, 2009

I have spent the last few days in the Netherland’s attending and speaking at Kom je Ook? 3 (which roughly translates as ‘Are you coming’) an event run three or four times a year by MediaMatic in Amsterdam.

jim_badge

The theme of the event was ‘The audience as programmer’ and it brought together speakers from the UK and the Netherlands, it was a wonderful conference which I appreciated all the more for having recently organised MuseumNext.

The first speaker was Fiona Romeo from the National Maritime Museum in London, who had some lovely examples of audience participation. I really liked a piece from artist Chris O’Shea which used the big screens that the BBC have in Liverpool to engage the public.

In these a giant hand appears from high to tickle, flick or even remove from view unsuspecting pedestrians. See a film of this here

Fiona was followed by a presentation by Joost Heijthuijsen from Dutch arts festival Incubate, about the Social Festival Model that they have been developing. This is basically an open source format for an arts festival which see’s them trying to create organizational co-creation by asking the public for input in to everything from marketing plans to strategy documents which are all available for anyone to edit on an online wiki.

This is a really fascinating project which I have bookmarked to learn more about, I am both amazed and in awe at an arts organization being so brave and so open.

Joost was followed by a case study about participation without technology and a short presentation about how you get people to participate in social media, and then my own keynote on ‘coproducing the museum’.

jim_keynote

This was followed by a number of pitches, from five individuals who wished to win a workshop to help them to apply for funding to develop there idea’s in some way.

These were:

A curator wanted to develop an educational game in his museum, which would turn kids in to detectives and his venue in to a boardgame.

A group who wanted to set up a website which would allow fans of bands to group together online to raise enough money to book a place for that band to play a gig in there city.

An idea which surrounded commissioning five pieces of art which would only appear on mobile phones.

Grannypedia which would record the knowledge of grandparents and make this available online.

Virtual collections which was a plan from a new media company to digitize museums and place them online in a 3D environment.

One winner was selected by the audience who had to scan their RFID tags on umbrellas held by those pitching idea’s and the other by a jury which I sat on.

The winner from the audience was the website which would bring together music fans to co-operate to get the bands they loved gigs in their home town and the winner from the jury was the grannypedia.

Kom je ook? is well worth a trip to the Netherlands, and I am sure I will return as a delegate next year.

Klout

Tuesday, November 24th, 2009

One of the most popular resources on this website is the Museums on Twitter research, which lists the number of people following different institutions around the world.

One thing that I have been careful to mention when I publish this list is that having more followers isn’t as important as having real engagement with followers.

I have seen a few tools which try and provide useful statistics to show engagement with followers on Twitter, but I haven’t really been convinced, but I think this service from Klout is worth looking at.

Here are some statistics for MoMA (Twitter username @MuseumModernArt) to wet your appetite:

reach

I think these stats on Retweets really show the power of Twitter, with a possible reach of an incredible 193,956 people for the top tweet:

retweets

The information below is really interesting, if I understand this correctly it is the link activity of website addresses that MoMA have mentioned in tweets. It’s incredible that with over 50,000 followers, so few people click through!

shared

Overall, MoMA scores very well on Klout (as you’d expect), why not see how your Twitter activity compares.

Democracy

Sunday, August 23rd, 2009

Democracy is an exhibition my arts marketing company is producing as part of Design Event 09, the North East Design Festival.

It is an incredibly important project for me, which attempts to push the boundries of Social Media within the museum, and see what is possible.

Democracy asks designers and illustrators to log in to www.createdemocracy.com and interact with the exhibition by submitting work, commenting and voting for what should appear in the gallery.

When the exhibition opens in October, visitors will be able to continue to vote for the artworks they like and their votes will instantly be reflected in the exhibition space, where all the artworks will be digitally displayed. When an artwork receives more votes, it grows in size compared to the pieces displayed around it, so the exhibition will be constantly changing hour by hour, day by day.

As well as the digitally displayed exhibition showing the changing popularity of the work, we will also display comments posted about the artworks in the online community.

So what about marketing!

As well as pushing the boundaries of social media, Democracy lets us experiment with new ways of marketing an exhibition.

screengrab

We are encouraging everyone who enters Democracy to promote the exhibition and their work to friends, family and colleagues and this is having a long tail effect, which hundreds of blog posts, facebook profiles, tweets and emails sending a large number of visitors to the exhibition website.

I will continue to let you know about the progress of the exhibition as we progress towards our launch in October.

Museums, Galleries & Web 2.0

Tuesday, July 21st, 2009

Whilst looking for some files on a back up drive I came across these notes for a talk I gave last year at an event called Bits2Blogs. The talk focused on ‘cool stuff’ that I liked from across the internet, and though it is a little out of date, I thought it would be more useful online then on a forgotten back up drive. 

Web 2.0 is a perceived second generation of websites, one where users are not just spectators browsing for information created for them, but can participate by adding, sharing and currating content.

social_media_platforms

Web 2.0 is more then a buzzword, websites like Facebook, MySpace, Flickr and You Tube have rapidly become some of the most popular websites on the internet.

More significant though is the changing expectation that Web 2.0 has created. The next generation of museum visitors and library users are no longer happy to just consume content curated for them by experts; they want an experience that is relevant to them and their interests. This approach has been dubbed ‘Generation C’ – the generation who want to create their own content.

This desire to create, curate and share has led millions of young people to build their own webpages on MySpace and Facebook to share pictures, music and film and with friends. While much is said about the social network and the desire of these people to be hyper-connected, the time that these individuals spend ‘curating’ their online space is often overlooked. It has become a new hobby and a seriously-considered creative outlet.



Museums and Libraries are well-placed to appeal to ‘Generation C’ because they are content rich and can be virtually ‘cut-up’ and stuck back together online in numerous different ways to reflect the individual taste of each participant.



Remixing, reinterpreting and sharing interesting content is the kind of engaging interaction that draws young people to sites like Bebo, and to really reach this target group, museums need to look beyond using social networks for marketing and embrace this ‘everyone is a curator’ culture both online and offline.



I am going to talk about some of the interesting things that museums and galleries are doing with web 2.0. The purpose of this is really to inspire you to think about how web 2.0 could work within your organisation.

photosharing

I am going to start with photosharing and Flickr. Photosharing is a very popular activity on the web, with nearly half of the UK popular sharing pictures online  and nearly three quarters of them doing it more then once a month.

Flickr is a popular photo sharing website, anyone can set up an account free of charge and then add images. Flickr is a popular photo sharing website, anyone can set up an account free of charge and then add images.

Using Flickr within the Museum sector was really pioneered by the Brooklyn Museum in the United States. The museum first used Flickr with an exhibition called Graffiti in summer 2006, this exhibition invited members of the public to contribute to a crowd created mural using pens and pencils hanging from the gallery walls. 

Anticipating that the mural would change significantly during the exhibition’s eight-week run the curators wanted a way that the public track the progress of the artwork on the museums website. Flickr offered a cheap and effective tool to do this.

Once the museum had a Flickr account, they started to think about other ways that they could use this. To accompany the Graffiti exhibition, they invited members of the public to contribute to a new Flickr group of images of Graffiti found around Brooklyn. 

Following the success of these first experiments, the Brooklyn Museum started to look at how it could utilise Flickr for each new exhibition. An exhibition of work by the artist Ron Mueck in late 2006 provided further success taking visitors behind the scenes with a series of images capturing the scale of Muecks work as it is installed in the Museum. Today the Brooklyn Museum continues to add a rich mix of content to Flickr, with events, behind the scenes and images from its archives.

The Tate started to use Flickr in 2007 with it’s exhibition How We Are Now. The exhibition was a unique journey through British photography, from the pioneers of early photography to today’s photographers who use new technology to make and display their imagery. The Tate invited members of the public to submit photographs via Flickr to illustrate one of the four themes of the exhibition: portrait, landscape, still life and documentary. 

The photographs submitted were displayed online and on screens in the gallery, giving anyone the chance to have their work exhibited in Tate Britian. Of the 5,750 images submitted to the competition, forty were selected by a panel of experts for display in the final exhibition, alongside high profile photographes like David bailey, William Fox Tolbert.

How We Are Now was followed in 2008 with Street or Studio, an exhibition at Tate Modern that celebrated photographic portraiture with over 350 works by some of the world’s most famous and important photographers. For the exhibition the gallery partnered with Flickr.com and Blurb.com to invite the public to contribute to a unique book.

Participants were invited to add up to two street or studio portraits to a Flickr group, in total 2480 images were added by members of the public, of these one hundred were chosen by three curators to be published in the Street or Studio book. These 100 images were also shown as part of the exhibition on slideshow in Tate Modern.

waygood

Waygood in Newcastle are very active on Flickr, using the website not only as a place to submit work for an exhibition, but also as a community where they are involving local artists through their Waygood Associates group.

Waygood’s Slow TV was influenced by the work Tate did with How We Are Now, they invited their studio holders, associates and members of the Flickr community to submit work which was displayed on four screens on High Bridge Street, the site of the new Waygood Art Centre. 656 images were submitted to Slow TV.

The development of an exhibition by Waygood using Flickr shows that it isn’t just the large national galleries such as Tate who can take advantage of Web 2.0 technologies, if anything they are more beneficial to smaller venues with limited budgets as they require little expendature.

While the Waygood chose to exhibit all the images submitted to Slow TV and the Tate employed experts and curators to choose which images were worthy of display the Brooklyn Museum took the crowd sourced exhibition one step further in 2008 with their photographic exhibition Click.

Taking its inspiration from the critically acclaimed book The Wisdom of Crowds, Click explores whether a diverse crowd can make better decisions than expert individuals, in this case the curator by inviting members of the public not only to submit photographs for the exhibition, but also to vote for what should be exhibited.

Click started with a open call which asked the public to electronically submit a photograph that reacts to the theme of “Changing faces of Brooklyn”, along with an artists statement. After the conclusion of the open call and online forum opened to allow members of the public to discuss, debate and vote for what merited display.

The chosen photography was installed in the Click exhibition according to their relative ranking from the public vote. When the exhibition opened it received praise for getting the public to interact with the Museum in a new and interesting way, but also some criticisim for the ‘mass market’ and in some cases ‘bland’ photographs chosen by the public. But as well as doing the public vote the Museum had asked expert curators to make their own selection and without seeing the photographs selected by the public they on the whole chose the same images as the public had.  

Next, I want to quickly touch on social bookmarking. Social bookmarking lets users bookmark your website or an individual web page, this is a bit like the bookmarks that you find in your web browser, but with social bookmarking the things that a user bookmarks are saved on the web, either through social bookmarking websites like Delicious which has 1.6 million monthly users, or even a Facebook profile page. Social bookmarking also lets the user share their bookmarks with friends.

Adding a social bookmarking toolbar to your website should take a web designer no more then a couple of hours, it lets people virally spread the word about your latest exhibition or share research with classmates. By joining delicious.com yourself, you can see if your venue website has been bookmarked by anyone already, and what comments they have made about your venue. Social bookmarks are not the only place that you’ll find comments written online about your organisation, there are plenty of websites like TripAdvisor where people might be talking about their experience visiting your venue. 

Social Networks are probably the most common place that museums have started to look at the possibilities that Web 2.0 offers them. With no real cost to participate, setting up a Facebook or MySpace page and collecting friends or fans is an easy place to start. But you don’t need to look far to find poor examples of venues which has set up a page and then found that they do not have the time to update it properly.

Personally I feel that it is too easy to set up a Facebook page and too many venues are doing this without thinking about what they can do with a presense on a social network which they are not doing already.   

In 2007 Tate Modern invited twelve musicians including Basement Jaxx, the Chemical Brothers and the Klaxons to compose pieces of music in response to pieces of art in the gallery. The exercise aimed to use music to attract young people to the venue. The tracks were released one per month, and concluded with a competition which invited unsigned bands to submit their own tracks through MySpace, which with over 8 million members describing themselves as musicians seemed like the obvious place to run the competition.

Over 150 entries were recieved and out of these ten were shortlisted, and put to a public vote to pick the unsigned band who would provide the final track. The competition was featured on the MySpace homepage, giving the museum brand exposure to an estimated five million users per day. TateTracks let the Tate use the music as a way to access the power of social networks, with the unsigned bands mobalising their fan bases to vote for them, and in doing so, exposing them to the Tate.

In 2008 Penguin did the same thing as part of it’s marketing campaign for the new James Bond novel, teaming up with Myspace to search for a theme tune for the Devil May Care audiobook. As well as getting there track on the Audiobook, the winner also received press exposure and £1000 of music equipment.

I am not going to look at YouTube today, but I think it is worth noting that the same kind of competitions which we find museums doing with photography on flickr and with music on MySpace also exist on YouTube with video based iniatives.

While MySpace is still popular with bands, Facebook is now the most popular social network, and many Museums now have a Facebook profile. Though as I said earlier, unfortunately most do not make very good use of their presence their. One of the most interesting elements of Facebook is Facebook Apps. If you have been on Facebook, you’ll have seen things like Quizzes, Vampire bites etc, these are all applications developed by third parties to entertain and to advertise.

In 2008 the Brooklyn Museum created ArtShare, an application which Facebook users display works of art from some of the worlds most famous museums and galleries on their Facebook profile. The Artshare application functions like everything else on Facebook, allowing members of the community to get to know each other, but in this case it is through the art they choose to display on their profile. Browsing through the usres who have installed ArtShare, one begins to get a sense of the personal tastes and interests they have, just by looking at the works of art they’ve selected for their profiles. In the UK the Tate and the V&A signed up to share their collections through ArtShare and it is possible for any venue to get involved. 3,127 people used the Artshare application in January, if we multiply this by 70, the average number of friends someone has on Facebook that means that 218,890 were exposed to the Artshare application in January.

Closer to home, the ArtShare application was the inspiration for a picture of the day application which we developed for Tyne and Wear museums last summer. The Laing Art Gallery application displays a different image from the galleries collection on your Facebook profile every 24 hours. The application was launched through the Laing Art Galleries Facebook page and spread organically.

The really cool thing about Facebook is that you don’t have to attract a huge following to virally market to a huge number of people. In the month after we launched the Laing Art Gallery application, about 150 people added this to their Facebook profiles. While this does not seem like a lot of people, when you multiply that by the average number of friends a Facebook user has, then those 150 people exposed 10,500 friends to the Laing Art Gallery.

When you consider that the Laing Art Gallery application took about a day for us to build and it simply selects images from a different image from an online database every 24 hours, meaning that it requires no mainatance, then this is a very low cost, low maintance way of reaching a lot of people.

I also came across this rather cool Facebook application for beamish earlier this week. It is kind of a game where you receive points for sending parts of Beamish to friends. I like the way that it encourages you to virally distribute information about beamish. Over 171 Facebook users have used the Beamish Application in the past month, exposing nearly 12,000 Facebook users to the Beamish brand in Januray. 23% of social network users have installed an application on their profile.

Using existing social networks makes a lot of sense, these have massive user bases and it is easier to talk to people in a place where they are already spending time, rather then getting them to come to a new website. But there are downsides to sites like Facebook too, research shows that some young people see this site as their private space and they resent museums and galleries trying to market to them on this site.

An good example of an organisation trying something different is N8, this dutch organisation aims to get young people from the Amsterdam area to visit museums. In 2007 they launched a website which asked members of the public to create their own audio commentaries about items found in venues around the city. Audio commentaries about artworks found in prestigious collections may not seem like the most appropriate place to ask for public involvement, these are normally written by trusted experts and listeners expect these guides to be factually correct.

But the audio commentaries created by the public for N8 do not pretend to be by trusted experts; these are something different and additional, Rather then beginning with the formal, official explanation, young people can now start with something which may be more appealing to them. They can always decide to listen to the formal audio guide at the museum. Each artwork could have several audio commentaries, each from a different persons point of view. All have been created by museum visitors who have been inspired to take the time to create, curate and share.

love

In November the RjksMuseum in Amsterdam exhibited the Damien Hirst artwork ‘For the love of god’ a platinum cast skull encrusted with over 1100 carats of diamonds.

The exhibit was displayed in the centre of a dark room, with no interpretive content. When exiting, visitors who wished to provide feedback we directed to a temporary structure that served both as a For the Love of God giftshop and feedback environment. The feedback stations themselves were little closed booths where you could record a video with your opinion about the skull.

But the thing that makes this project stand out is the way these videos are shared on the Web. The  For the Love of God website lets users view the videos by country of origin, gender, age, and some key concepts (love it/hate it, think it’s art/think it’s hype). The videos were automatically masked so that each person appears as a floating head, which creates an eerie, appealing visual consistency.

Finally I want to touch on blogs, which I really feel are something that every museum should look at incorporating in to their online offering. I feel that there is so much interesting stuff going on behind the scenes at a Museum that this is a great way to show the public a different side to a venue. The blog on screen here is for York museums Trust, I think we added that to their site about a year and a half ago and it boosted their traffic by about 10%.

Penguin took the whole idea of a blog one step further with this blogging website for Penguin Classic, which asks members of the public to sign up to review their books.

Community Members are randomly selected to receive free copies of the 1,400 Penguin classics series, and whether the reviewer thinks the book is good or bad, the review is posted online for anyone to see.

In terms of web 2.0 capabilities, your standard blog like this one asks involves people in a number of ways. Firstly, and I think this is very important, the blog is not written by the marketing department, though they are one voice which speaks on the blog, but rather the contributors are a diverse group of volunteers from across the venue. The second way that people are involved is through comments, letteing people respond to exhibitions or ask questions.

One of the fastest growing websites in the United States at the minute is Twitter, and it has been getting a lot of buzz on Radio 1 over here.

Twitter is blogging, but micro blogging, you only have 140 charactures to type your message in. several museums in the states are using Twitter in a number of different ways, from advertising upcoming exhibitions, which is rather dull, to talking about cool behind the scenes stuff.

Someone can twitter from their mobile phone, so it is easy to update. The site shown here belongs to a friend of mine who has this cool online community tourism company, and you’ll see that he has twitter on the homepage, which allows him or his team to text messages about what they are doing on the island they live on in fiji.

Though I know a few museums in the states are using twitter, none have been brave enough to put this on their homepage yet, but I think it’s a really nice way to add something new to a website every day.

tweets

This is tribewanteds twitter homepage, and you can see that they have 180 followers, people who subscribe to get updates from them, and that can be through rss or even through text messages.

Okay, finally, if your feeling inspired by any of these cool things which people are doing, can I suggest a couple of next steps. Firstly, step away from your computer and have a think about your audiences, it is far to easy to think we can use this cool technology and forget about your audiences. 


This book, Groundswell which came out late last year also a good place to learn more about using web 2.0 well, and even if you don’t buy the book you can go online to the address shown here, and use their audience research, which shows which Web 2.0. activities work best for which age groups.

Museums on Twitter July 09

Wednesday, July 1st, 2009

Following on from the research I published last month, I have update my list of 380 415 museums which I have found on Twitter, to show the name of venue, the Twitter URL, the country (and state for USA), the number of followers as of July 1st and the last time a Tweet was posted.

Here are the top fifty from my list:

toptwitter

Putting together this research I found a handful of museums who have abandoned their activities on Twitter, but most a very active with the vast majority posting a tweet within the past few days.

The information each museum includes on it’s Twitter page varies, and I’d advise everyone to include a website link, and to include the institutions full name in the biog space.

You can download the whole list of 415 museums as an excel spreadsheet here. If you know of any museums I have missed or if you think I have any incorrect information, please post a comment.

Crowd sourced advertising

Saturday, June 27th, 2009

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time_we_met

timewemet3

“It’s Time We Met” was a marketing campaign for the Metropolitan Museum of Art which ran earlier this year. To find authentic images of the museum from the visitors point of view for the campaign they took the interesting route of crowd sourcing pictures through a competition held on photo sharing website Flickr.

As well as the competition giving the MET access to spontaneity and real-life images that they could use to create this beautiful advertising campaign, the process itself gave the public the opportunity to engage with the museum in a unique and memorable way (and the winners were also paid for their efforts).

I really like the finished campaign and I think this level of public engagement is to be applauded.

Creating a social media plan for a museum

Friday, June 26th, 2009

museum_twitter

I have spent the last few days at the Communicating the Museum in Malaga, the conference focused on Social Media and it was clear that the institutions taking part understood the need to take advantage of the opportunities that these spaces offer them to engage with their audiences.

On the final day of the conference many delegates said that they intend to create a social media plan, and as very little has been written about how a museum should approach this I thought I would share my own thoughts.

Five step social media plan
 
Our five step social media plan is roughly based on the structure proposed by Aaron Uhrmacher on the website Mashable last summer. These steps are:

- Stop, Look & Listen
- Goals
- Prepare
- Launch
- Monitor

Step 1: Stop, Look & Listen
There are countless websites which you might be considering, especially as many of you are from different countries and as the websites that are hitting the headlines now like Facebook and Twitter may not be as popular in six months’ time.

I think it’s important that before you take your museum in to a social media space that you take time to understand the websites that your audiences use before you do anything else. Each website is different and users interact with each in different ways. It would be easy for your museum to look like it ‘didn’t get it’ or like you were just there to sell if you stumble into websites like Facebook or Twitter without knowing the unwritten rules of these spaces.

So, your first step in taking your museum and your brand into Social Media is to stop! Don’t start setting up museum pages on every social network you can find, don’t rush out and set up a Twitter account for your museum. Instead take the time to learn about these websites and most importantly, how your audiences are using them.

To find these conversations we use this tool ‘Social Media Firehose’ which brings together search results from across the social media landscape.

gnm_media3

By learning which social media communities your audiences are already talking about your brand in you can prioritise which websites you need to understand. The social media landscape is constantly changing but by regularly checking where your audiences are talking about you, you can stay ahead of the curve.

As well as looking at where people are talking about your venue, you may also want to see where they are talking about museums or other brands that you admire, is this the same spaces that people are talking about your museum in or are they attracting a demographic that you would like to?

Once you know which websites you are interested in learning about, sign up for an account. I’d recommend you do this as an individual rather then an institution until you get to grips with how things work. Each website has a different set unwritten rules and spending time looking and listening helps you get your head around them, and starts to change the way you think. You start to realise that now any and everybody gets to create content, distribute content and control their own user experiences and to start to consider how a museum can fit in to this.

In many ways this is the most important stage, because too often museums jump in without understanding the way that these networks really work. Right now Twitter is full of museums broadcasting events listings and press releases and in doing so they make themselves both as brands and institutions seem distant and uninviting. It is obvious to the communities who exist in this space that these institutions just don’t get it.

This can be damaging to a museum’s brand, because it projects the image of an institution who can’t be bothered to learn how a space which is important to its audiences works. Social networks are a huge part of the lives of some segments of your audience and a lack of respect for them translates to a lack of respect for these audiences.

For me the organisations who have succeeded most across a diverse range of social media platforms are the ones who have taken time to understand how things work. These are the organisations who are adding value to their brands through social media.

Step 2: Goals
It is important to start with goals rather than technology because the social media space is filled with cool tools, the next big thing and that site you have to be on. It would be easy to waste a lot of time if you jump in without asking yourself why.

TATE and the Brooklyn Museum, two organisations who are well known as leaders in the field of Social Media, both say that they base their goals on the mission of their organisations. 

TATE for example aims to ‘Increase understanding and knowledge of art’, and while they may choose to use MySpace or Flickr to reach demographics such as young people, they do this with this mission in mind.

Having goals which align with the overall mission of your organisation also makes it a lot easier to get buy in from your management and trustees then chasing the latest technology.

Step 3: Strategy
Now that you have a goal in mind you need to determine the right strategy and the right social media platform to achieve it. I’d recommend that you start small, concentrating on just one website or social media platform, until you find your feet.

The listening exercise that you will have done should have identified the best place to start, it will be somewhere that your audiences or potential audiences spend time online, and a space that you now feel comfortable that you understand.

As well as having numerous different websites to consider, I would also recommend that you take time to think about how your audience are likely to want to get involved. For example a 16 year old and a 60 year old will both participate in social media but in very different ways. A useful tool when considering this is the ‘ladder of participation’ developed by Forrester research as part of their excellent book Groundswell.

ladder

Here is an example of a social media strategy for a project that I did for the Laing Art Gallery in the North of England, our goal was to try and spread the word amongst twenty something’s that the gallery had a really diverse and interesting collection and to try and increase awareness within that age group and to change the perception of the brand from a gallery which is for older people, to something for them.

laingwidget

We decided that Facebook would be the best social media space to use to spread the word about the gallery, because of the age range of the audience that we were targeting. Our strategy was to create a Facebook application which anyone could add to their profile, and which would show a different piece from the gallery’s collection every day.

I should mention that this widget was influenced by similar applications developed by both the Rijks museum and Brooklyn Museum.

The Laing Art Gallery ‘Picture of the day’ application was launched virally, with museum staff adding it to their own profiles and over the next month usage grew slowly. With every new user signing up for the application, we virally spread the word about the gallery to their friends, and with the average member on facebook having 120 friends, it’s reach extended to tens of thousands of people very quickly.

So you can see how we chose a goal, picked a social media platform based on the audience we were trying to reach and developed our strategy based on this.

The Laing Art Gallery facebook application was automated so needed no management once it was launched, but people and how much time they can dedicate to your social media activities are a major consideration and you need to think about this at this stage.

Generally speaking, social media platforms help facilitate conversations between individuals, so once you have a sense of what people are talking about, you need to figure out who will talk on the Museum’s behalf.

One of our clients is going through this process at the minute, looking for staff to contribute to a new blog that they want to launch this summer. They wanted people from across the organization to contribute to this, and with the goal of posting two new blog posts a week they decided to find ten members of staff who could each be asked to write one post per month.

With this in mind they have included a call for bloggers in their internal newsletter, asking anyone interested to write a sample blog post. To give these would-be bloggers a clear idea of what the blog should be about they have been given a brief which gives a broad guideline to would-be participants about the kind of stories the museum is looking for.

This approach of including people from across the organisation in social media activity has several advantages, firstly it spreads the responsibility for writing the blog, it would be hard to for the marketing department to find time to write two blog posts a week.

Secondly the result is more likely to sound authentic if it comes from outside the PR department and instead from enthusiastic volunteers. As I’ve said, social media is about people speaking to people and an important point to make here is that while the museum has suggested the types of stories they are looking for, they have not set a brand writing style or an approved list of stories, preferring instead to let enthusiastic members of staff communicate what they are about in an open and honest way.

Of course social media covers a broad range of websites and applications and it might be more appropriate to have guidelines in some circumstances.

Whether your social media activity is something one person does, or a number of people do, you need to be aware of the time it will take and consider how your social media plan will be delivered in the long term.

A quick search finds many museum Facebook pages which lie out of date, because someone just doesn’t have the time to keep updating it. I would argue that this is more detrimental to the brand than not having a presence there at all. Again this shows a lack of respect for a space that is important to some segments of your audience.

The time that a social media project can demand of you is another reason why it is important to start small and not try and do too much too soon.

The final thing to consider when preparing your social media strategy is how you will respond to comments from your readers.

blogger

Comments about your museum could take place on numerous websites, and it is worth figuring out who has the authority to reply to these, how you should engage with people, and more importantly discuss the tone of voice that any replies need to be in.

I personally feel that responding to comments about your museum, whether those comments are positive or not, will show that you’re listening, that you want people’s opinions and that this will build trust and social capital in your brand with your audiences.

It is a difficult line for a museum to walk – you want to be active in social media spaces and to do that you must reconcile the human-to-human informal conversational style of these networks with the fact that you are large institutions who can’t just let everyone say what they want. But museums are of course not alone in this, many large corporations are active in this space and have rules of engagement to try to minimize the chance of going off-message.

While these guidelines differ from organisation to organisation, one constant is that people should try and ‘sound human’ and engage people on an emotional level.

This issue goes beyond commenting, it could be the tone of voice of your Tweets on Twitter, it could be the way you write a fan page on Facebook, social media has magnified the importance of the voice of your brand.

Much has been written about brand personality and how you can determine what yours is, but I would urge caution, while you could run staff workshops and through a number of exercises agree the ‘voice of your organisation’ which everyone should channel when speaking on behalf of the institution, I would worry that this would sound fake.

I believe it would be much better to be a human being, to not try and be the institution, but to be the cool person who works at that museum. Being a real person, rather then trying to be the institution is more authentic and if you make a mistake, you’re only human.

Step 4: Launch
With your planning complete, you’ll be ready to launch in to the world of social media this could be on any number of websites and could be as small or ambitious as you wish and the issues for each will be different.

While this may be a new space for you, some old rules do apply, you wouldn’t open an exhibition without marketing it, and your social media plan should include how you will make audiences both inside and outside your organization aware of what you’re doing.

Step 5: Monitor
With your launch complete you should monitor your progress against the goals that you set at the start of your project, and consider changing course if things don’t seem to be going as planned.

Don’t operate in isolation from the rest of your organisation, make sure everyone is aware of what you’re doing, and keep them up to date with small wins. Social media is often misunderstood and communicating success is essential to validate the effort that you’re putting in. When people start to understand what you’re trying to do, they will hopefully come to you with suggestions of how your social media activity can work with areas of the organisation they are involved with.

I’d be really glad to here your thoughts and suggestions for improvements that I could make to this plan, does it make sense to you, do you think that I need to add anything else in, or make any changes

Top museums on Twitter

Tuesday, June 9th, 2009

As part of my research for my upcoming talk at Communicating the Museum, I’ve been looking in to how museums are using the popular micro-blogging website Twitter.

I thought some readers might find the following table of interest, it shows a top 50 based on how many people are following (subscribing to the messages of) the venues tweets.

toptwitter1

I have learnt a huge amount from watching the museums listed above and the way that they are using Twitter, it is interesting to see the difference between how the most successful and least successful differ.

If you are interested in joining Twitter, you might find this guide for Museums getting started on Twitter useful.

PLEASE NOTE: Since publishing this list I have been informed of several institutions who have not been included, I have now published a revised list of 380 Museums on Twitter.